Mass Effect 2 Weapons Upgrades: Full List

The upgrade and modification system for weapons changed quite a bit in Mass Effect 2.

Now, instead of having to worry about heat management, players can collect ammunition in the form of "thermal clips." Each clip has a certain amount of rounds that can be fired before it needs to be discharged. Additionally, players can no longer directly modify their weapons. Upgrades can be found either while on a mission or browsing the local kiosk at the marketplace. Some need to be researched while others are applied directly following their purchase, respectively.

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Mass Effect 2 Weapons Upgrades

For convenience, we've split these up based on the type of weapon they affect. Mass Effect 2 has six types of weapons: assault rifles (AR), submachine guns (SMG), sniper rifles (SR), heavy pistols, shotguns, and heavy weapons such as the grenade launcher.

Assault Rifle Upgrades

  • Accuracy Enhancement (25,000 Iridium)
  • +10% Damage (2500 Iridium)
  • +10% Damage (5000 Iridium)
  • +10% Damage (7500 Iridium)
  • +10% Damage (10,000 Iridium)
  • +10% Damage (12,500 Iridium)
  • +10% Damage (60,000 Credits)
  • +10% Damage (60,000 Credits)
  • +25% Penetration (15,000 Iridium)

Heavy Pistol Upgrades

  • Critical Enchancement (25,000 Iridium)
  • +10% Damage (2,500 Iridium
  • +10% Damage (5,000 Iridium)
  • +10% Damage (7,500 Iridium)
  • +10% Damage (10,000 Iridium)
  • +10% Damage (60,000 Credits)
  • +10% Damage (60,000 Credits)
  • +50% Armor Piercing (15,000 Iridium)

Heavy Weapon Upgrades

  • +15% Heavy Weapon Ammo (2,500 Iridium)
  • +15% Heavy Weapon Ammo (5,000 Iridium)
  • +15% Heavy Weapon Ammo (7,500 Iridium)
  • +15% Heavy Weapon Ammo (10,000 Iridium)
  • +15% Heavy Weapon Ammo (12,500 Iridium)
  • +15% Heavy Weapon Ammo (30,000 Credits)
  • +15% Heavy Weapon Ammo (30,000 Credits)

Shotgun Upgrades

  • +10% Damage (2,500 Iridium)
  • +10% Damage (5,000 Iridium)
  • +10% Damage (7,500 Iridium)
  • +10% Damage (10,000 Iridium)
  • +10% Damage (60,000 Credits)
  • +10% Damage (60,000 Credits)
  • +50% Shield Piercing (15,000 Iridium)
  • +100% Extra Rounds (25,000 Iridium)

Sniper Rifle Upgrades

  • +10% Damage (2,500 Iridium)
  • +10% Damage (5,000 Iridium)
  • +10% Damage (7,500 Iridium)
  • +10% Damage (10,000 Iridium)
  • +10% Damage (60,000 Credits)
  • +10% Damage (60,000 Credits)
  • +50% Armor Piercing (15,000 Iridium)
  • +50% Headshot Damage (25,000 Iridium)

Submachine Gun Upgrades

  • +10% Damage (2,500 Iridium)
  • +10% Damage (5,000 Iridium)
  • +10% Damage (7,500 Iridium)
  • +10% Damage (10,000 Iridium)
  • +10% Damage (60,000 Credits)
  • +10% Damage (60,000 Credits)
  • +50% Extra Rounds (15,000 Iridium)
  • +50% Shield Piercing (25,000 Iridium)

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